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Audio
Mobile music is already becoming commonplace as more and more people use their mobile handsets to replace dedicated MP3 players. However, Mobile 2.0 can make the experience much richer, whether by exposing users to new content, like podcasts, or by using music as the basis for a social, interactive experience.
Latest page update: made by caaarlo
, Jan 15 2007, 9:15 AM EST
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About This Update
Edited by caaarlo
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Edited by caaarlo
50 words added
view changes
- complete history)
More Info: links to this page
| Started By | Thread Subject | Replies | Last Post | |
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| robgadd4 | CellCasting versus Podcasting | 2 | Apr 26 2008, 11:57 AM EDT by akaveani | |
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Thread started: Mar 29 2007, 3:51 PM EDT
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Our team has been actively involved with helping organizations to create/take their podcasts (narrative, spoken word content) and deploy them out to their learning communities using any mobile device including any "garden variety" cellular phone with a standard voice plan. Integrated features include the ability to add and track interactive assessments (with T/F, M/C, essay/spoken response, likert and numeric validated question types supported), support for requested/pulled CellCasts for on-demand learning, scheduled/pushed CellCasts that reach out to assigned users at a specified time, detailed reporting, easy site (audio) branding and integrated SMS services. All CellCast Services are hosted for easy setup/deployment in less than 24 hours for new customers/pilots.
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